View Full Version : Walking?
kutibah
06-21-2007, 05:25 PM
Can pleo run around the house or is his movement limited to the slow walking pace shown in the videos? It'd be nice to have him run around and follow me at home :D
PleoWorldHostSauri
06-21-2007, 05:29 PM
Pleo probably will not be able to keep up with you. Especially not as an infant, we have to remember though that Pleo's species of dinosaur was not known for being fleet of foot. ;)
DinoFun
06-21-2007, 05:34 PM
I am wondering if Pleo will come to you when he learns his name and you call for him.......hmmmmm.
alexgodden
06-21-2007, 05:46 PM
Just to be clear, Pleo does not have voice recognition capability and this was never planned, but he can hear and be trained by sensory input such as feeding.
He responds to noises and will turn to look at them, but he cannot learn his name, any language or specific commands. There may be other capabilities possible in the future, but nothing else is confirmed yet.
Alex Godden
UGOBE
ryane
06-21-2007, 06:10 PM
can these capabilities (any voice recognition) be added with an sd card program? is it at all possible? aibo had this feature on his removeable roms...
ActivityGrrrl
06-21-2007, 06:24 PM
...he can hear and be trained by sensory input such as feeding.
He responds to noises and will turn to look at them...
I totally understand that, but I have another question. I've been wondering if it might be possible to train him to perform according to sound stimulus. I realize this might be a wait-and-see or experiment-and-see scenario, which I look forward to trying out. What I'm wondering is, if he can be trained to move toward a sound, not just turn his head. The sound could be any loud noise or a specific type of noise (such as a sharp handclap). I wonder if he could be trained with the use of his training leaf - give him the leaf, make a noise; make a noise, give him the leaf; start to 'tease' with the leaf to encourage following it and the noise... With all the sensory input in the little guy's skull, it seems at least possible.
amjoie
06-21-2007, 09:35 PM
I hope, if they do try for voice recognition, that it is better developed than what they used on AIBO. My Snoopy puppy responded to my husband's deep voice, but I couldn't get him to understand me. Something about the tone (not volume, but tonal quality) of my voice made it impossible for him to recognize I was speaking. I could call his name all day long, and he never even looked in my direction. It really took the joy out of interaction with AIBO. I was reduced to watching my husband give him commands that I requested he give. So bad ....
So, from my standpoint, what Pleo uses right now is something I am really looking forward to, because I will be able to get a response one way or another, and successfully interact.
Evolution
06-21-2007, 10:41 PM
Some type of "aural input -> reaction" logic would definitely be a huge thing in my book. It takes the "personal" interaction so much further. The idea behind giving Pleo a name is kind of lost if it falls on deaf ears.
I had intentions of doing things like ActivityGrrrl mentioned, but it looks like that may not be the case now.
However, if Pleo responds in any capacity to specific noises, then there is some possibility of conditioning. But if as alex says that all he'll do (initially) is "turn his head in the direction of a noise" but not really do anything else, then it would seem the logic there is simply one of
IF InputRightEar = POSITIVE
THEN
RotateHead = 45°, 5seconds
AND
RotateHead = -45°
ELSE
FINISH
I'm in no way claiming to know how AI or the logic works, but that's a very simplified version of how I'd conceive it.
hardyfoster
06-21-2007, 10:54 PM
well, since it's opensource you should be able to add to the above code to walk towards the sound.
i would think that would be about it.
BUT,
what would happen with such programming and pleo is in a room with multiple continuous sounds ?????
it would probably just make pleo to walk and move in circles from one to the other...
hardyfoster
06-21-2007, 10:56 PM
it's off topic,
and the robot isn't available, but i've been following this one for a few years....
they have been making good progress on it too...
http://www.incx.nec.co.jp/robot/english/robotcenter_e.html
i thought about it when talking about pleo in a multiple sounds room.... they have this worked out with papero.
amjoie
06-21-2007, 11:04 PM
Some type of "aural input -> reaction" logic would definitely be a huge thing in my book. It takes the "personal" interaction so much further. The idea behind giving Pleo a name is kind of lost if it falls on deaf ears.
I had intentions of doing things like ActivityGrrrl mentioned, but it looks like that may not be the case now.
However, if Pleo responds in any capacity to specific noises, then there is some possibility of conditioning. But if as alex says that all he'll do (initially) is "turn his head in the direction of a noise" but not really do anything else, then it would seem the logic there is simply one of
IF InputRightEar = POSITIVE
THEN
RotateHead = 45°, 5seconds
AND
RotateHead = -45°
ELSE
FINISH
I'm in no way claiming to know how AI or the logic works, but that's a very simplified version of how I'd conceive it.
Pleo's AI ability is at the very first stages of development. People are comparing Pleo to AIBO at the end of the puppy's development. That isn't fair.
For one thing, Pleo was designed to fill a different niche, from inception. AIBO was a technical experiment in how far a robot could go with AI, and (oh, yah) also be a companion robot. Pleo is a companion robot designed to form a connection with people. And (oh yah) it has be be technical to get the job done.
I expect that the Pleo of a few years from now will be a vastly different creature than the first relatively simple Pleo right out of his First Hatch. And I wouldn't have it any other way.
I'm sure that some of you eager programmers will contribute to those expected changes. I'm excited about the possibilities. I love being in on the ground floor of new adventures. :)
But, I plan to enjoy Pleo for what he is, right now. If I have to interact with him more by touch than any other sense, that is fine with me. And if you think about it for a moment, the best state of the art "eyes" for robots still leave them legally blind. The best "ears" for robots still leave them legally deaf. So touch would be the most important sense for them, at this stage of development.
Don't misunderstand me. I think AIBO was a technical marvel. I still have mine, and it is an intriguing little robot. But the hype didn't translate into a creature I could thoroughly enjoy, because the technology didn't mesh with my circumstances.
For me, Pleo is going to be a much better fit. He will be what I had hoped AIBO could have been. And things will only get better from there. :D
Timrapuano
06-22-2007, 10:00 AM
Just to be clear, Pleo does not have voice recognition capability and this was never planned, but he can hear and be trained by sensory input such as feeding.
He responds to noises and will turn to look at them, but he cannot learn his name, any language or specific commands. There may be other capabilities possible in the future, but nothing else is confirmed yet.
Alex Godden
UGOBE
if that is the case, then finding pleo a name is worthless. what good is a name if the object does not respond to it. while i am showing dismay, it actually saves me from trying to come up with a good name!
mweed
06-22-2007, 11:45 AM
I expect that the Pleo of a few years from now will be a vastly different creature than the first relatively simple Pleo right out of his First Hatch. And I wouldn't have it any other way.
I'm sure that some of you eager programmers will contribute to those expected changes. I'm excited about the possibilities. I love being in on the ground floor of new adventures. :)
It would seem all the capability to hear/see is there in the First Hatch Pleo, so, the enhancements can come programmatically. Once Ugobe releases the SDK, the many avid programming fans should be able to help Ugobe advance Pleo's abilities, and we could all have a much more sophisticated Pleo through software updates.
What I'm eager to see is how much of what the Pleo does can be modified by rewriting/changing/adding to the scripting versus being "hard coded" into the OS or circuitry.
mweed
06-22-2007, 11:48 AM
if that is the case, then finding pleo a name is worthless. what good is a name if the object does not respond to it. while i am showing dismay, it actually saves me from trying to come up with a good name!
Unless you live alone, you're probably going to need a name because it's a lot easier to say "Where's Bob?" than having to say "Honey? Where's that robot dinosaur thingy I brought home last month?" :rolleyes:
ryane
06-22-2007, 01:43 PM
but PLEO already makes for a great name...
Pleofan89
06-23-2007, 02:30 AM
it's off topic,
and the robot isn't available, but i've been following this one for a few years....
they have been making good progress on it too...
http://www.incx.nec.co.jp/robot/english/robotcenter_e.html
i thought about it when talking about pleo in a multiple sounds room.... they have this worked out with papero.
OOO, papero. I love it! But I heard it was about $40,000. Too bad. If it cost about $350 like PLEO, I'd buy it. :D
My dream robot is one that can jog with me and go hiking up mountains.
roschler
06-23-2007, 06:49 PM
I hope, if they do try for voice recognition, that it is better developed than what they used on AIBO. My Snoopy puppy responded to my husband's deep voice, but I couldn't get him to understand me. Something about the tone (not volume, but tonal quality) of my voice made it impossible for him to recognize I was speaking. I could call his name all day long, and he never even looked in my direction. It really took the joy out of interaction with AIBO. I was reduced to watching my husband give him commands that I requested he give. So bad ....
So, from my standpoint, what Pleo uses right now is something I am really looking forward to, because I will be able to get a response one way or another, and successfully interact.
amjoie,
Speech recognition engines are usually trained on a large bank of sound samples consisting of people talking. This is an oversimplification, but this allows the engine to map audio input to potential phonemes, which in further processing are mapped to words. Phonemes are the speech sounds that make up language. If your voice is too different from the speech samples the speech engine was trained on, you will get poor accuracy.
PleoWorldHostSauri
06-23-2007, 06:53 PM
amjoie,
Speech recognition engines are usually trained on a large bank of sound samples consisting of people talking. This is an oversimplification, but this allows the engine to map audio input to potential phonemes, which in further processing are mapped to words. Phonemes are the speech sounds that make up language. If your voice is too different from the speech samples the speech engine was trained on, you will get poor accuracy.
Roschler hasn't voice reconition come a long way in the last ten years? I can remember a friend of mine sitting for hours going through a list of words trying to get his computer to understand him about 10 years ago. I understand it is not nearly as bad now?
amjoie
06-23-2007, 07:52 PM
amjoie,
Speech recognition engines are usually trained on a large bank of sound samples consisting of people talking. This is an oversimplification, but this allows the engine to map audio input to potential phonemes, which in further processing are mapped to words. Phonemes are the speech sounds that make up language. If your voice is too different from the speech samples the speech engine was trained on, you will get poor accuracy.
Yes, that was the conclusion I came to, since I have trouble getting recognized by computer voice recognition and phone menu voice recognition, as well.
I have been told that my voice is very melodic and gentle (not quiet, volume-wise, but that it has a soft quality to it), and that it is a good voice for any kind of phone work. I was even told that I had a good voice for radio. I guess it is unusual, to a noticeable degree.
In the last couple years, asthma medication has taken its toll. So now even my normal volume level has ramped down a little bit, compared to when I first got AIBO, and on a bad day I can get somewhat raspy sounding.
*But* Pleo won't care. I can project enough sound to get his attention, and his other senses can take over from there. I'm real good at touching/cuddling. And I have plenty of time to dedicate to training, which I really enjoy. Oh, even thinking about it gets me excited. I can hardly wait. :D
roschler
06-23-2007, 08:23 PM
I think discovering what Pleo can do and likes is going to be a big part of the fun.
roschler
06-23-2007, 08:38 PM
Roschler hasn't voice reconition come a long way in the last ten years? I can remember a friend of mine sitting for hours going through a list of words trying to get his computer to understand him about 10 years ago. I understand it is not nearly as bad now?
Preface: Voice recognition is the technology used to identify a person by his vocal patterns. Speech recogntion is the technology used to convert speech to text.
Speech recognition has indeed come a long way. But performance still differs wildly between speakers and error rates are still above many people's tolerance thresholds. Dragon Naturally Speaking 9 is considered perhaps the top in its field and claims to have an accuracy rate in the above 97% range. But you have to remember, even if it makes mistakes only in the 1 to 3 percent range, that means for every 100 words you speak you may have to make 1 to 3 corrections. Compare that to a human stenographer and you can see why even with that remarkable accuracy, many people feel that for dictation, speech recognition is still not an acceptable solution. There are others who swear by it and that may be due to speaking patterns or simplly a higher tolerance level for making corrections.
Also, there are two distinct types of speech recognition. Speaker dependent and speaker independent. Speaker dependent engines, like Naturally Speaking, requires the user to train the system on their voice. Speaker independent engines do not require training. As you might expect, the speaker dependent systems are more accurate. Naturally Speaking can get good accuracy in a reasonable amount of time, especially compared to 10 years ago as you point out.
Give it 3 to 10 years. That's when consumer robots should become exponentially more popular than they are now. At that point, the price and size of the computer hardware neded to put a speaker dependent speech recogntion engine in a robot the size of Pleo should be possible. Note, I mean putting it in a robot the size of Pleo at a price close to Pleo's current retail price. Can you imagine how fun it will be to train Pleo's next generation cousin to understand you, and watch him or her react and grow like a real puppy or child? :)
PleoWorldHostSauri
06-23-2007, 09:07 PM
Fantastic information Roschler thank you so much for sharing all of that. I agree when the time comes having a virtual pet or that can understand and respond to speech will be a great!!!
amjoie
06-23-2007, 09:17 PM
Voice recognition that works would be so wonderful. By then, AI will have made huge strides, too. Just imagine the sophisticated robotic pets we can have!
I guess we have lots to look forward to. :)
edit: make that *speech* recognition LOL
roschler
06-25-2007, 09:27 AM
Fantastic information Roschler thank you so much for sharing all of that. I agree when the time comes having a virtual pet or that can understand and respond to speech will be a great!!!
Depends. Here is an imaginary scenario with my Pleo ("Digger"):
Me: Digger, stop tugging on that plant!
Digger: Bwaaaahh!
Me: I mean it! One more tug and I'll make you watch reruns of "The Land That Time Forgot"!
Digger: { BIG BABY DINO RASPBERRY } :p
I can't believe nobody has noticed yet that the Pleo in my avatar has bling.
amjoie
06-25-2007, 09:43 AM
I can't believe nobody has noticed yet that the Pleo in my avatar has bling.
Oh goodness! Well, I hope he recovers from it quickly. ;)
Timrapuano
06-25-2007, 12:24 PM
Unless you live alone, you're probably going to need a name because it's a lot easier to say "Where's Bob?" than having to say "Honey? Where's that robot dinosaur thingy I brought home last month?" :rolleyes:
well actually i do live alone. But I am interested in having my pleo interact with other pleos. And for that reason I want to put a dog tag on it so I can identify it in a crowd. If it does not respond to a name, it needs some other descriptor.
raqqasa
06-25-2007, 12:27 PM
well actually i do live alone. But I am interested in having my pleo interact with other pleos. And for that reason I want to put a dog tag on it so I can identify it in a crowd. If it does not respond to a name, it needs some other descriptor.
I love to cross stitch so I plan on making me a little collar for a dog tag lol. And if the dog tag is too heavy then a plain cross stitch collar will be Kodi's.
PleoWorldHostSauri
06-25-2007, 12:52 PM
Depends. Here is an imaginary scenario with my Pleo ("Digger"):
Me: Digger, stop tugging on that plant!
Digger: Bwaaaahh!
Me: I mean it! One more tug and I'll make you watch reruns of "The Land That Time Forgot"!
Digger: { BIG BABY DINO RASPBERRY } :p
I can't believe nobody has noticed yet that the Pleo in my avatar has bling.
I noticed ;) I figured that was a pic of a "First Hatch" Pleo, is it Roschler?
amjoie
06-25-2007, 01:36 PM
I noticed ;) I figured that was a pic of a "First Hatch" Pleo, is it Roschler?
It looked to me like the pic of the avatar was taken during Roschler's "in person" visit with Pleo's creators and Pleo. The video he made there of Pleo with his little necklace was what first gave me the idea to personalize mine with a unique necklace. I love that video.
alexgodden
06-25-2007, 01:54 PM
Actually, the 'necklace' is an identity tag that all of the Pleo prototypes have so that we can keep track of them. We do all agree that it suits him, though!
Alex Godden
UGOBE
Pleofan89
06-25-2007, 02:04 PM
I noticed ;) I figured that was a pic of a "First Hatch" Pleo, is it Roschler?
Can anyone please tell me the difference between a first hatch Pleo and a normal one? Isnt the only difference is the first hatch comes with a Gold FIrst Hatch identity card and arrive 2 weeks earlier? Is there any physical difference? :confused:
ryane
06-25-2007, 02:14 PM
i don't think there is a physical difference
PleoWorldHostSauri
06-25-2007, 03:20 PM
Pleofan I believe the "Gold First Hatch" identity card is the only physical difference.
amjoie
06-25-2007, 03:29 PM
Pleofan I believe the "Gold First Hatch" identity card is the only physical difference.
Hmmm. I'm guessing then, that the condition of that identity card is going to be really important to collectors. I guess maybe I should put it into a clear sleeve for protection, or something.
edit: Not that I'm planning on selling my personal Pleos, but if they last long enough to become part of my estate, it could make a difference to my kids/grandkids.
PleoWorldHostCami
06-25-2007, 06:38 PM
Hmmm. I'm guessing then, that the condition of that identity card is going to be really important to collectors. I guess maybe I should put it into a clear sleeve for protection, or something.
edit: Not that I'm planning on selling my personal Pleos, but if they last long enough to become part of my estate, it could make a difference to my kids/grandkids.
Great idea amjoie. But I plan to live forever so no worries about kids and estates. LOL
PWOKristy
07-07-2007, 12:16 PM
http://www.incx.nec.co.jp/robot/english/robotcenter_e.html
Knew about the awesome Papero before. Read up on the really updated Papero web site recently. Love it. I'd love to have a Papero. I e-mailed them to find out if it was coming out in the U.S.. But they haven't gotten back to me yet.
roschler
07-08-2007, 12:11 AM
I noticed ;) I figured that was a pic of a "First Hatch" Pleo, is it Roschler?
Pre First Hatch! It's a prototype I got to see at a coffee shop in Eagle, Idaho, when Ugobe was kind enough to meet with me. :)
roschler
07-08-2007, 12:13 AM
Actually, the 'necklace' is an identity tag that all of the Pleo prototypes have so that we can keep track of them. We do all agree that it suits him, though!
Alex Godden
UGOBE
Yep! And you can be my witness that I kept my composure and did not run off with the prototype! Very proud of myself for that. :D
pleoguy101
07-09-2007, 05:28 AM
Just to be clear, Pleo does not have voice recognition capability and this was never planned, but he can hear and be trained by sensory input such as feeding.
He responds to noises and will turn to look at them, but he cannot learn his name, any language or specific commands. There may be other capabilities possible in the future, but nothing else is confirmed yet.
Alex Godden
UGOBE it says you sent that in may. its july now, has anything changed???
pleoguy101
07-09-2007, 05:39 AM
if that is the case, then finding pleo a name is worthless. what good is a name if the object does not respond to it. while i am showing dismay, it actually saves me from trying to come up with a good name!
Alex wrote that in may, now its july.... its probally changed by now..
PleoWorldHostCami
07-09-2007, 09:18 AM
Alex wrote that in may, now its july.... its probally changed by now..
Pleo does NOT have voice recognition, so he will not "learn" a name or specific voice commands.
roschler
07-09-2007, 10:52 AM
Pleo does NOT have voice recognition, so he will not "learn" a name or specific voice commands.
Friendly note: the technology is speech recognition, not voice recognition.
Voice recogntion is the art of identifying one person from another by the sound or tonal characteristics of their voice. Speech recognition is the art of converting speech to text, whether for dictation or "command and control" purposes.
Humans do both and Pleo currently doesn't do either one. However people would much rather pet a Pleo than a human. :p
monikabatra
07-09-2007, 12:03 PM
i wish thats how my brother was. he rather suggest humans than pleo, which is stupid since he doesn't want a pet! thats what you call a COWARD!
cmadmacs
07-09-2007, 01:15 PM
let's be nice!
Tabatha
07-11-2007, 04:22 AM
Hey, if the pleo can interact via IR with other pleo's, will it be possible to manage him via IR too?
I suppose the Pleo can receive et send IR informations. Then with a SDK, we could simulate an other Pleo to make mine obey to commands?
Am I wrong?
pleoguy101
07-11-2007, 12:27 PM
amjoie,
Speech recognition engines are usually trained on a large bank of sound samples consisting of people talking. This is an oversimplification, but this allows the engine to map audio input to potential phonemes, which in further processing are mapped to words. Phonemes are the speech sounds that make up language. If your voice is too different from the speech samples the speech engine was trained on, you will get poor accuracy.
Still, I think ugobes main focus on Pleo is to make him voice recognition and learn words.:)
mweed
07-11-2007, 01:46 PM
Speech recognition akin to Dragonsoft's "Naturally Speaking" software with a large vocabulary is a major undertaking well beyond what anyone would expect. But what I would call "sound recognition" should be several orders of magnitude easier. That is, getting a pleo to respond to specific sound such as a double-clap, a specific whistle tone, or single syllable word like "no", "bark", or "beg" should be doable. And, like a lot of speech recognition software, the speech sample used by the speech engine should be "learned" by the pleo as it is spoken by the owner (the person "training" the pleo).
I admit it's an oversimplification, but speech recognition with reasonably large vocabularies was in the 70-80% accurate range running back in the Pentium II days. So, I would think a severely limited vocabularywith even a iffy accuracy should be possible. If a pleo responded to a 5 sound vocabulary 70% of the time, most people would be ecstatic, and assume the other 30% of the time the pleo was simply ignoring them.
That would tend to inspire people to come up with simple one or two syllable names like Bob instead of Benedictine. But hey, it's a start.
I started a new thread for voice/speech recognition: Forums -> Pleo's Features -> Voice, speech and/or sound recognition (http://forums.pleoworld.com/showthread.php?t=76)
robopet
08-04-2007, 12:45 PM
Apparently, humans have mirror neurons (circuitry) that allows us to be self aware, I am looking forward to the time that this can be applied in robots.:rolleyes:
cmadmacs
08-05-2007, 01:34 AM
Looks like from the new video that pleo will not be very fast. Thats okay. He will still will be fun.
thcrw739
08-05-2007, 07:56 AM
Speech recognition akin to Dragonsoft's "Naturally Speaking" software with a large vocabulary is a major undertaking well beyond what anyone would expect. But what I would call "sound recognition" should be several orders of magnitude easier. That is, getting a pleo to respond to specific sound such as a double-clap, a specific whistle tone, or single syllable word like "no", "bark", or "beg" should be doable. And, like a lot of speech recognition software, the speech sample used by the speech engine should be "learned" by the pleo as it is spoken by the owner (the person "training" the pleo).
I admit it's an oversimplification, but speech recognition with reasonably large vocabularies was in the 70-80% accurate range running back in the Pentium II days. So, I would think a severely limited vocabularywith even a iffy accuracy should be possible. If a pleo responded to a 5 sound vocabulary 70% of the time, most people would be ecstatic, and assume the other 30% of the time the pleo was simply ignoring them.
That would tend to inspire people to come up with simple one or two syllable names like Bob instead of Benedictine. But hey, it's a start.
I started a new thread for voice/speech recognition: Forums -> Pleo's Features -> Voice, speech and/or sound recognition (http://forums.pleoworld.com/showthread.php?t=76)
Ever seen a interactive R2-D2 in action?
cyberdude
10-03-2007, 04:19 PM
Why is it, that in all the videos I've seen to date, I've never seen a clear indication of Pleo's walking skills?
I would love to see a video of the little guy actually strutting his stuff.
ryane
10-03-2007, 05:37 PM
yeah, it would be nice to see more walking. i hope he moves around. i don't want him to just stand in the same place.
mweed
10-03-2007, 08:35 PM
I'm sure he can walk just fine, just not very fast. Ugobe had the walking part down way early in the design. If you've watched the videos on this site, they show the "walking robot".
This topic is more thoroughly discussed in the Pleo takes his very first steps at SAAG 2007! (http://forums.pleoworld.com/showthread.php?t=200) thread in the Pleo Sightings forum. (PleoWorldHosts... should we merge??)
Primus
10-04-2007, 07:25 AM
Why is it, that in all the videos I've seen to date, I've never seen a clear indication of Pleo's walking skills?
I would love to see a video of the little guy actually strutting his stuff.
I've been asking this question recently as well. I'd love to seem some video of him walking. Preferably not in a straight line.
junkroxy
10-05-2007, 08:02 AM
Maybe in the Webisode 6!? :D
Calypsi
10-05-2007, 09:08 AM
I know in one of the you tube videos someone says something about , if he is getting attention he won't walk away from it so if you want him to walk and explore you kinda have to leave him alone.
mweed
10-11-2007, 07:05 PM
A little humor on Pleo's walking....
http://pleowhisperer.com/comics/hacks/bc_20071010.jpg
cmadmacs
10-12-2007, 01:19 AM
That is soooooo funny Mweed!
PleoWorldHostCami
10-12-2007, 06:16 AM
That is soooooo funny Mweed!
Very cute!
roschler
10-12-2007, 08:44 AM
A little humor on Pleo's walking....
http://pleowhisperer.com/comics/bc_20071010.jpg
I think mweed's the next Charles Schulz.
cmadmacs
10-13-2007, 02:53 AM
I 2nd that.
james
10-20-2007, 05:09 AM
I would also like to see Pleo wald. Saag 2007 doesn't show me much.:(
sandman
01-14-2008, 06:34 PM
Has anyone noticed that Pleo does not walk much ? I wish he would do more exlporing on his own without falling asleep every 5 minutes. I also noticed he really does not learn much about his environment as is suggested in the product decription
Caaahl
01-15-2008, 01:33 AM
Please do a search in the forums before openeing a new thread. :)
These are some of the most discussed issues here in the forums. ;)
Lu Bu
01-15-2008, 08:03 AM
I do believe that once his upgrade is out Pleo will be able to learn and explore more. His current system is only for subtle personality shaping, not learning.
Reaper2
01-15-2008, 10:10 PM
My Pleo walks around all the time, explores my whole living room. I read somewhere if you pet him to much he is more interested in standing still and being loved than exploring
cmadmacs
01-16-2008, 01:43 AM
That is correct Reaper2. My pleos walk around alot too.
sugarlump
01-20-2008, 01:44 PM
Blue craves attention most when he starts to get tired
groweled at a water bottle today, and is really interested in my coat hanging over the back of a chair
no giggles though, definitely not boring
i love this little guy
Pleo should be programmed to walk toward rapid hand claps sinde this is natural for people to do and much easier than voice recognition.
mweed
01-30-2008, 09:35 PM
This is actually a great idea! Doesn't sound like it would be that hard to program, considering pleo already responds to loud noises. . . .
Angelik_Fiona
02-07-2008, 05:49 AM
My Pleo tends to back up on my desk and then falls off the edge, Isn't she suppossed to recognize eldges so she doesn't fall off of them?
I'm afraid one of these days, she's gonna fall off a ledge like this and break. She seems to enjoy backing up like that though!
PleoWorldHostCami
02-07-2008, 06:48 AM
My Pleo tends to back up on my desk and then falls off the edge, Isn't she suppossed to recognize eldges so she doesn't fall off of them?
I'm afraid one of these days, she's gonna fall off a ledge like this and break. She seems to enjoy backing up like that though!
Pleo can see and detect edges forward but not backwards. Personally I would never leave Pleo turned on while off the floor.
Angelik_Fiona
02-07-2008, 08:00 AM
I just like to have her on my desk with em while I'm at the computer, it's just fun to watchh her and listen to her while I'm working.
Ugobe should put a sensor/camera at the base of Pleos tail to fix this then!
degers
02-08-2008, 11:48 AM
What you should do is press her back/shoulders untill she goes into the 'lay-down' mode. She won't move anywhere then.
hantom1
03-27-2008, 01:36 PM
hi!
just wondering why cant pleo walk on thick carpet and some wood?
thanks for reading pleas reply!
from hantom1
degers
03-27-2008, 01:53 PM
Hey hamtom1,
The way pleo walks means he can't lift his feet that high to walk on carpet, which means his rear paws drag on carpet.
Some people find that by attaching small pieces of ziplock bags (or similar) to his rear paws he can walk better. Alternatively ask UGOBE support for more help. According to UGOBE support I gather that in a few weeks they will be releasing a software update, this may help with Pleo's walking gait.
Andrew
hantom1
03-27-2008, 02:15 PM
and he seems to slip on wooden flooring, any ideas?
degers
03-27-2008, 02:17 PM
I guess the ziplock baggies will work also for this, although you could get adhesive-backed felt and stick this to his footpads.
Andrew
pleoWhisperer
03-27-2008, 02:35 PM
The zip-lock baggies work well for reducing the drag by thicker pile carpet since pleo doesn't pick his feet up high enough. The felt works well for adding traction on slick floors because the hard plastic of the feet slide on wood and tile. I've used the felt with good success. :)
Starfire
03-27-2008, 04:53 PM
I use the baggies on Sephys hind feet only and that works great for the carpet. But if you leave them on when she's not on carpet it makes her slip more.
Some people were saying they cut little pieces of rubber like the bathtup non slip ones to fit the bottom of their feet.
hantom1
03-29-2008, 11:11 AM
hantom1 here
thanks for ur help guys i realy wanted to no about that thanks again guys!
hardyfoster
04-01-2008, 12:53 PM
now that i think about it, i guess you could say pleo has noise recognition.
you could program pleo to walk towards a noise. if pleo turns it's head towards the noise then you can have pleo walk in that direction.
i am thinking for the really technical people out there, you could get the audio output of what pleo hears and see it in some kind of visual form. from there if it is possible to put it in a pleo program the "output form" of the "noise analysis" you could give pleo a "false" command recognition capability.
Paj1992
05-04-2008, 04:15 AM
I am the proud new owner of my first pleo.
I have a question, since we first got him out he hasnt walked. Any ideas?
Thankyou
degers
05-04-2008, 04:17 AM
Touch his front two leg sensors simultaneously, this will force him into an exploring/walking mode.
PleoWorldHostCami
05-04-2008, 06:18 AM
Touch his front two leg sensors simultaneously, this will force him into an exploring/walking mode.
Thank you degers, great suggestion. Also if your Pleo is new, such as on his first few battery charges, and you are petting him a lot then he won't take off to explore much. He'd rather stay with you and be petted. :D
fancyfont
05-04-2008, 01:11 PM
Try placing your Pleo up on a table so he can see you. The more people around the table the better. :)
mikeysaurus
05-05-2008, 04:31 AM
My Pleo seems to have a problem walking, he doesn't lift his back right foot high enough, consequently it drags on the surface he's walking on and he basically pivots around it, making it impossible for him to walk in a straight line. Has anyone else had this trouble? Can it be cured without sending Pleo for repair?
PleoWorldHostCami
05-05-2008, 06:31 AM
My Pleo seems to have a problem walking, he doesn't lift his back right foot high enough, consequently it drags on the surface he's walking on and he basically pivots around it, making it impossible for him to walk in a straight line. Has anyone else had this trouble? Can it be cured without sending Pleo for repair?
Hi mikeysaurus,
If you've downloaded the LifeOS 1.1 upgrade then trying putting Pleo into "High Step" mode so he picks his feet up higher.
mikeysaurus
05-06-2008, 12:56 PM
Thanks,
I have tried that, and it helps a little, but it's a bit of a nuisance to have to put him into high step mode every time I switch him on.
beerhound41
05-07-2008, 09:34 PM
Hi fellow pleophiles
Well I have looked around the forums and I am sure there is something about this somewhere but I have not found it yet so I figure this is as good a place as any to post this question. I have heard many references to people putting their pleo's on their desks or tabletops while they are working and so on. I would obviously never leave ours in such a place unattended for any length of time but my question is, I have also heard it stated that pleo's camera can detect edges in some situations so exactly what are those situations and how good do you all find pleo's edge avoidance to be?. From what i remember this issue is not dealt with very thoroughly in the companion guide.
Any info is appreciated, we want our pleo to be save.
Best regards,
Tom
fancyfont
05-07-2008, 09:47 PM
Hi Beerhound41. You are so correct that Pleo shouldn't be unattended up on a table or desk. I really think it depends on the lighting, too. Just tonight, I was doing a video of my pleo and he walked to the edge, howeled, stepped back and then walked off the edge.:eek: Luckily my foot was faster at catching him then the speed of his fall.
At night it's not very light in our family room. During the day I'[ve noticed that Peeky comes to the edge of the coffee table and always backs up.
I've had Peeky landing on my keyboard, which is about six inches from my computer desk. It too, is not lit up well.
This is an interesting topic and I would love to hear about other Pleos and edges of tables.:)
degers
05-08-2008, 03:38 AM
You really can't leave them alone for a second. I turned away from Havoc to plug my laptop back into the LAN in my room and then THUMP, needless to say I was straight on the scene checking for injuries and cursing myself for having turned my back. Never leave him on on a table without being there watching 100% of the time. :eek:
beerhound41
05-10-2008, 08:46 PM
Hey all.
I agree this is a real interesting topic and I also would like to hear others' experiences with table edges and things of that sort. So far I am not really putting pleo on any desks or tables yet, most of ours have too much stuff on them for him to walk around easily anyhow.
Thanks for the tip about providing a good amount of lighting, I am blind so I often do not pay attention to whether or not there are lights on particularly in the daytime. I will have to make sure to check that pleo has enough light to see by. I look forward to what others have to say about edge avoidance.
Best regards,
Tom
fancyfont
05-10-2008, 09:08 PM
Peeky took a nose dive off my dad's coffee table today. I was watching him closely and he was looking down at the floor. He was hooting and hollering and backed up. I took my eyes off of him for less than a couple of seconds and heard a thud.:eek: Poor Peeky!!:( Thank goodness he's OK!:)
hobbesi
05-10-2008, 09:18 PM
I noticed high step mode seems to drastically increase the likelihood of walking off edges. Dopey NEVER steps off the edge of the table regularly. But in high step mode it seems about 50/50 chance of wandering to his doom.
I suspect this might have to do with the raising and lowering of pleo’s head while walking. (his feet are taking him further then his brain can keep up) hHgh Step mode also increases Dopeys likelihood of bumping into walls or large object (though it still beats small clockwise circles);)
squidsareicky
07-23-2008, 12:49 PM
I don't find this troublesome particularly, because I have seen him walk forward, but he seems to prefer moving backwards. Does anyone else's do this?
PleoWorldHostCami
07-23-2008, 02:51 PM
I don't find this troublesome particularly, because I have seen him walk forward, but he seems to prefer moving backwards. Does anyone else's do this?
Hi squidsareicky, great name by the way. :)
It seems to that many newly hatched Pleo's prefer walking backwards. One member even named a Pleo Moon Walker for this reason. LOL
Give your Pleo a little time, also try putting your pleo on hard surfaces such as a table or hard flooring and see if that changes his walking. You can also put your Pleo in "explore" mode by pressing both front leg sensors (High on the legs above the kneees) and see if that will set him off waking forward for awhile.
khodaee
09-07-2008, 11:50 PM
how can i learn his name?
khodaee
09-07-2008, 11:51 PM
please help me about install program in pelo.
PleoWorldHostCami
09-08-2008, 06:00 AM
how can i learn his name?
The name is totally up to you. Some people have picked names before they even got their Pleos. However most people have waited till they had their Pleo for a day or two to judge it's personality before deciding on a name. Use your imagination and I'm sure the perfect name for your Pleo will come to you. :-D
PleoWorldHostCami
09-08-2008, 06:06 AM
please help me about install program in pelo.
Hi khodaee,
I'm not sure which program you are talking about. If you are trying to install the Pleo Life OS 1.1 update you can find the instructions and the file on the Update (http://www.pleoworld.com/downloads/updates) page.
If you want to use Pleo behaviors (Such as Love-struck, Pleosaurus Rex!, etc.) you will find those files and instructions on the Downloads (http://www.pleoworld.com/downloads) page.
If you're looking for the member created programs such as MySkit then be sure to check out the Community-Created Applications for Pleo (http://forums.pleoworld.com/forumdisplay.php?f=48)forum.
active_user
10-13-2008, 12:51 PM
i love my pleo in high step mode, is this a once in his lifetime thingy or do i have to activate high step mode each time after i recharge his batt??? or maybe ater he take a nap?
pleoWhisperer
10-13-2008, 01:47 PM
Every time you turn him on.
Allosaurus
10-13-2008, 03:29 PM
I noticed high step mode seems to drastically increase the likelihood of walking off edges. Dopey NEVER steps off the edge of the table regularly. But in high step mode it seems about 50/50 chance of wandering to his doom.
I suspect this might have to do with the raising and lowering of pleo’s head while walking. (his feet are taking him further then his brain can keep up) hHgh Step mode also increases Dopeys likelihood of bumping into walls or large object (though it still beats small clockwise circles);)
Good point about that high-step. COuld PWH's loom further into this?
PleoWorldHostCami
10-13-2008, 04:08 PM
Good point about that high-step. COuld PWH's loom further into this?
Loom further into what? Pleo should always be monitored especially on tables or high surfaces, to be sure he doesn't walk off the table or get into other situations that could be dangerous for him.
Allosaurus
10-13-2008, 04:11 PM
Loom further into what? Pleo should always be monitored especially on tables or high surfaces, to be sure he doesn't walk off the table or get into other situations that could be dangerous for him.
The high-step thing. Is there any way to fix it? Will it be fixed? Is it true that this actually happens?
PleoWorldHostCami
10-13-2008, 04:14 PM
The high-step thing. Is there any way to fix it? Will it be fixed? Is it true that this actually happens?
I don't know of any problem with the high-step mode. It merely makes Pleo pick his feet up higher.
Allosaurus
10-17-2008, 05:16 AM
I don't know of any problem with the high-step mode. It merely makes Pleo pick his feet up higher.
Like hobbesi (SP?) said, it makes tem more likely to fall off of a table.
raptorkill
10-23-2008, 02:58 PM
Like hobbesi (SP?) said, it makes tem more likely to fall off of a table.
if you are not going to be with him when he is on the table don't put him there. then he will not fall off
Allosaurus
10-29-2008, 04:36 AM
if you are not going to be with him when he is on the table don't put him there. then he will not fall off
LOL, I just think that's funny for some reason. XD
:-0
goodllookin1722
11-17-2008, 03:44 AM
i read that u can change the leg raising as for walking how?
PleoWorldHostCami
11-17-2008, 05:09 AM
i read that u can change the leg raising as for walking how?
You can put Pleo into High Step Mode by touching Pleo's front leg sensors and touching the Pleo Button.
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